Update 1.6.1 Released


Horror FPS KIT

Update 1.6.1

  • Added Shotgun Weapon
  • Added Bullet Trails
  • Added New Ammo Models
  • Added Player Stamina
  • Added New Input Handler
  • Added Inventory Item Browser Attribute
  • Added Objective EventID Browser
  • Added Inventory Database Window
  • Added Serialization Helper Script
  • Added NextLevelTrigger Script
  • Added Player Fly Feature
  • Improved Objective Manager Script
  • Improved Menu Controller Script
  • Improved Options Controller Script
  • Improved SaveGameHandler Script
  • Improved HFPS_GameManager Script
  • Improved Interactive Item Script
  • Improved PlayerController Script
  • Improved ZombieBehaviourAI Script
  • Improved DynamicObject Script
  • Improved WeaponController Script
  • Improved SceneLoader Script
  • Improved UIObjectInfo Script
  • Improved Surface Details Scriptable
  • Improved Objectives Scriptable
  • Improved Main/Pause Menu Options Panel
  • Changed Options output file to XML
  • Added the entire spine player rotation
  • Added Texts Source Script for easy text management
  • Added player crouch prevention when returning from the inventory/pause menu on the gamepad
  • Input Controller can be changed at runtime
  • Runtime Saveables now uses the Addressables package
  • Breakable Objects now uses the Addressables package
  • Preparation of HFPS Language System Integration
  • Documentation Update

Update 1.6.a

  • Reduced the Asset Size to 1.5GB
  • Converted all Textures to lossless PNG
  • Converted all Sounds to lossless OGG
  • Added Drawer Mouse Drag Sounds
  • Added New Keyboard Sprites
  • Added New Main Menu Music
  • Added New Sounds
  • Added New Zombie Model
  • Added New Zombie Animations
  • Added New AirDuct Models
  • Removed Mixamo Characters
  • Reworked and Fixed the Zombie Behaviour AI script
  • Fixed Zombie Ragdoll and Player Collision
  • Fixed issue with Player walking at uneven Terrain
  • Fixed an issue with changing the Cutscenes Camera
  • Fixed issue with Draggable Objects
  • Fixed issue with moving the Inventory Items
  • Fixed issue with shooting into Water
  • Fixed an issue with Options Controller
  • Fixed an issue that blocks the Glock functions
  • Fixed issue with Second Examine Object
  • Fixed issue with Lantern and Flashlight lights
  • Fixed an issue that showed Hint Controls in the wrong position
  • Fixed an issue that caused a lagging after changing the Gamepad Scheme
  • Fixed an issue that prevented you from unpausing by pressing ESC
  • Updated to the latest version of Unity
  • Updated Documentation

Update 1.6

  • Added Cross-Platform System using new Unity Input System (PC, PS4, XONE)
  • Added Advanced Menu UI system with Cross-Platform compatibility.
  • Added Cross-Platform compatibility for Inventory.
  • Added Options Controller with Cross-Platform compatibility.
  • Added support for saving and loading objects created at runtime.
  • Added JsonHandler for handling options settings.
  • Added Objective Events.
  • Added Cutscenes Manager.

  • Added System for Surface Details with support for defining object and terrain surfaces.
  • Added System for creating objects at runtime with support for saving and loading.
  • Added Zombie AI System with new behaviours (Sleep, Scream, Agony, Eat)
  • Added Zombie AI Footsteps System.
  • Added Breakable Objects System with item drops.
  • Added Shortcut Autobind feature.

  • Added new Water with better Performance.
  • Added new Pause/Main Menu UI.
  • Added new Player Body Model.
  • Added new Player Body Control System.
  • Added new Player Controller script.
  • Added new Player Footsteps script.
  • Added new Player Ragdoll Death.
  • Added new Player Ladder System.
  • Added new Player Weapon System.
  • Added new Prefabs.
  • Added new Sounds.

  • Improved Showcase/Demo Scene.
  • Improved Interactive Item script.
  • Improved Examination System.
  • Improved Draggable Objects.
  • Improved Jumpscare Effects.
  • Improved Player Zoom.
  • Improved MouseLook.

  • Fixed an issue with draggable doors that did not make a close sound.
  • Fixed an issue with objects stuck in the air after the examination.
  • Fixed an issue with reloading items which are not currently selected.
  • Fixed an issue with floating icons appearing in the wrong position.

  • Added editor icons for several scripts.
  • Added support for Emerald AI.
  • Added new Updated Documentation.

  • Partial support for URP/HDRP.
  • Script Optimizations.